Maybe this could be good but it needs a lot of optimization. A top down 2D game really shouldn't be that slow even in a browser. It's also very unclear what to do at the start. I only played for a few minutes because I didn't really know where to begin. My only comparison would be to Harvest Moon or Stardew valley where you're given some tasks immediately to get you started. Even a very short intro would help a lot to just get you started on the first game mechanics. Without anything to do a lot of people are just going to bounce off of it especially since moving around the world is so sluggish that it isn't even fun to just walk around and explore the farm.
Very cool! Just as constructive feedback, I feel like the physics could improve a bit (walking through the wheels and buckets, seeing the contents inside the garage but not seeing anything when under the silos etc.), but the details are great, love the mud on the tractor tracks when leaving a field, and the car beams when blocking the path.
I'm def going to sit down and try this out today but perhaps you could move the "mobile support" alert to happen before the asset loading progress bar :)
yeah, unfortunately I was the same. I really liked the loading bar too. It reminded me of all those old school flash and shockwave games. When it hit 1% though, I bailed.
Linux/firefox
Uncaught Error: Link Shader failed: Uniform `uResolution` is not linkable between attached shaders. createResource https://butterbean.farm/assets/main-CnwQUCTP.js:4933
(Although I doubt its home grown replacement is much better.)
You need to really prioritize getting the player to something interesting on screen as quickly as possible and then loading things in the background.
A few seconds is all you get in this world, if you don’t sieze it, you’re internet roadkill.