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The Visible Zorker: Zork 1
(eblong.com)
65 points | by
PLenz
4 hours ago
3 comments
raffael_de
6 minutes ago
Would Inform 6 nowadays be still the language of choice for developing text based games like Zork? Or even a reasonable choice for that matter?
Joe_Cool
2 hours ago
This is neat. Z-machine internals without needing to run a debugger.
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ghaff
2 hours ago
Very cool. Did a very little testing for Infocom back in the day and knew a lot of the folks involved.
projektfu
56 minutes ago
It seems to often make it hard to get back where you were, like you go west and then east and end up in a different place. I don't know enough about z-machines to tell why.
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conexions
51 minutes ago
Perhaps you could try making a map.
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sllabres
23 minutes ago
Or in this case; just click on "map"
3 comments