The Visible Zorker: Zork 1

(eblong.com)

65 points | by PLenz 4 hours ago

3 comments

  • raffael_de 6 minutes ago
    Would Inform 6 nowadays be still the language of choice for developing text based games like Zork? Or even a reasonable choice for that matter?
  • Joe_Cool 2 hours ago
    This is neat. Z-machine internals without needing to run a debugger.
    • ghaff 2 hours ago
      Very cool. Did a very little testing for Infocom back in the day and knew a lot of the folks involved.
  • projektfu 56 minutes ago
    It seems to often make it hard to get back where you were, like you go west and then east and end up in a different place. I don't know enough about z-machines to tell why.
    • conexions 51 minutes ago
      Perhaps you could try making a map.
      • sllabres 23 minutes ago
        Or in this case; just click on "map"