I was rather hostile towards WebUSB/Bluetooth for ideological reasons, until I came across some cool apps like a climbing board control app (Bluetooth) or a netMD (to transfer to minidisks, via USB), which I would have found overkill to install a "hard App" for. I'm glad that there's an option for Firefox at last.
Same here, was skeptical at first but then I used a web app that supports WebUSB to configure my mechanical keyboard and it lets you flash the firmware right there from the browser and that’s pretty nice and convenient.
Even before WebUSB, I was using ZSA Oryx to create my keyboard layout for my first ZSA keyboard. But back then I had to download the file and then flash it using a dedicated program on the computer. Now with WebUSB I could both create the layout for my new ZSA keyboard there, and flash it from there without any additional software other than a Chromium based desktop web browser.
The whole dance has been made significantly easier by the adoption of UF2 flashing by large parts of the custom keyboard hobby: the device temporarily pretends to be a USB storage device, so you can now download the file and drag&drop it to your device.
Still not quite WebUSB-easy, but a massive improvement over needing dedicated programming software!
Firmware updates with UF2 over the emulated mass storage aren't bad, I agree.
But config updates that way still suck. The best implementation I've seen will present you with an empty drive with a README explaining how to drop a uf2 + an editable config file that contains all options with comments.
That's definitely workable for us tech people, but it absolutely sucks for the vast majority of users (including us tech people). Just think about having to learn the syntax, or simple things like picking a color or mapping keys on a keyboard.
IMHO Mozilla should have at least adopted WebSerial. It wouldn't give the entire USB freedom, but it has fewer privacy and security concerns and devices would have make it work. But now it's too late, WebUSB has been adopted widely and Mozilla will eventually have to adopt it or perish.
The browser opens a popup asking you if you want to grant access to a specific device for a specific website, it's not like random websites can just run adb commands on your phone
Well it's a stand-alone program too, not just an extension. I kinda wish extensions could act as full programs too but computers need better sandboxing.
I can ship a cross-platform application that accesses a hardware device without having to deal with all the platform specifics, and with decent sandboxing of my driver.
I think one way to make it more "secure" against unwitting users would be to only support WebUSB for devices that have a WebUSB descriptor - would allow "origin" checking.
Yep, I’ve bought a few thermal printers recently and webusb support (marketed as Chromebook support) was a major deciding factor. Thermal printers aren’t well supported by built in printer drivers, so it’s nice to not have to install some questionable driver software with access to my whole computer and instead have a sandboxed chrome extension with enumerated permissions. I’ve also poked around the extensions’ minified js source out of curiosity and as a basic security audit
It was also nice trying out some RTL-SDR apps as soon as I got it without having to figure out how to build and install the Debian packages from source first.
It drives me nuts every time I have to switch from Firefox to Chrome to use webusb or webserial.
Aren't most retrocomputing USB devices running open source firmware? Adding a descriptor "WebUSB supported" is a few commits and a firmware update away.
Yep. FlipperZero, Android, now some random chinese handheld radio - just some of the things I didn't have to install some crap unsandboxed app to flash in the last 3 months. Absolutely revolutionary.
This right here is the reason I like it and web bluetooth too, with them 'just working' regardless of platform I'm using.
Miss me with some unsigned questionable app that only runs on windows as admin.
I recently flashed GrapheneOS on a Pixel for a friend. I was very surprised that you can do this entire process from the browser using WebUSB - the only downside being that it required me to launch Chromium.
You can flash GrapheneOS on a Pixel from another pixel, no pc required at all. I've done it several times, this is what sold me on the utility of WebUSB. You can use GOS' own distribution of chromium, Vanadium, if you have a GOS device and you want to avoid Chrome.
Is there something specific in that process that required WebUSB vs just normal USB? Sounds like phone makers could have done this since forever if they wanted to, what makes WebUSB particularly useful for this?
Cross-platform compatibility comes to mind. WebUSB is available on macOS, Windows, and Android; a native Android app would pose a bootstrapping problem for a probably not insubstantial fraction of all potential users.
Native android apps can talk to regular USB devices, if granted the necessary permissions. But it's exposed through a Java api (and Kotlin I suppose, these days), which is fine, but it means you need to write your client logic twice. If you target the web, you can do it once.
(Yes, you could try to bulid some common interface, libusb-style, but I think you'll have a bad time with minor behavioural differences, especially around permissions. libusb itself does ostensibly support Android but there are several caveats: https://github.com/libusb/libusb/wiki/Android#does-libusb-su... )
Web USB and Web Bluetooth are amazing. I've used the former for the excellent Web MiniDisc [1], and the latter to flash custom firmware [2] on cheap Xiaomi Bluetooth LE thermometer/hygrometer devices that Home Assistant can pick up.
Truly opening new possibilities, since I wouldn't have been comfortable running some sketchy script or local binary.
Comments like this scare me. Things look amazing when people with benevolent intentions are making interesting things, but as soon as someone with malevolent intentions does something that becomes the reason we can't have nice things people will start asking if this is something we should have actually done.
I just have no faith in humanity, and do not understand why we think this is a good idea to give a browser this much access to local system resources.
There isn't much to fear here. Web Bluetooth has been around nearly ten years now and nothing monumental has sprung forth from it. It is wonderfully convenient to have at your fingertips, especially in the ChromeOS world, but it's not gonna turn everyone's devices into Flipper Zero targets.
Sorry to hear that. I thought this was a safe space for hackers to express enthusiasm about pushing their own hardware and software further (and in this case even in a comparatively safe way).
> I just have no faith in humanity, and do not understand why we think this is a good idea to give a browser this much access to local system resources.
The browser already has all that access, it's just further granting it to web apps, and on a page-by-page, device-by-device, explicitly user opt-in basis at that.
And as I've mentioned, the alternative here is to install a potentially untrusted native application that gets the same access and so much more.
If that's what the Github page tells users to do, many of them will just do it without thinking twice. Is that better?
> I thought this was a safe space for hackers to express enthusiasm about pushing their own hardware and software further (and in this case even in a comparatively safe way).
Nothing is preventing said experimentation nor discussion of it. I am merely offering my more conservative views of the situation as a contrast to the echo chamber gungho nature of the experimentation. Just because we can doesn't mean we should is often left out of the conversation. At some point, the net negative that comes from the use of something "cool" is never contemplated by those creating the something "cool" simply because they would never fathom using the "cool" for "uncool" purposes. Sadly, someone else will and weaponize it in an uncontrollable manner. If the creators can't think of how it can happen, it is vital that those not so involved in the creation speak up when there are potential issues.
> those creating the something "cool" simply because they would never fathom using the "cool" for "uncool" purposes
I can definitely imagine a ton of things going wrong with Web USB, and I think the spec authors did a pretty good job at bolting everything down that can be, while still shipping something actually capable at providing USB access.
And that's my point: Sure, fewer capabilities are always safer than more capabilities. But some capabilities are nice and arguably worth the risk, especially if the obvious alternative (blindly installing native applications) isn't much safer.
I wouldn't describe it as "conservative" but as "pro-native-apps and anti-web-apps", which seems irrational in this day and age where "native apps" means platform lock-in by monopolies, less sandboxing and user-control than on the web, much more gatekeeping and control over published binaries, and these days the web app is usually a more private/secure alternative to the native app (which also bundles a marketing SDK, now, and fingerprints you invisibly via iCloud Keychain, tracks you with various identifiers, and more).
If native platforms removed USB or Bluetooth, the "control over my own hardware" crowd would flip a table. I just wish they also understood the benefits of the web compared to native. The Chrome/Project Fugu team's dream of making the web platform as powerful as native platforms is the correct one from a user freedom standpoint, or at bare minimum a "user choice" standpoint.
The web and native app platforms have very different security models.
Nobody is vetting websites for you. There is no guarantee the same company operates a website today that did yesterday. There is no obvious distribution or regulatory authority instituting penalties for illegal actions (and often is no legal presence in a country when illegal actions take place).
That means for the web, every consent prompt has a large, sometimes even unbounded amount of harm behind it if the user picks incorrectly, and browsers have limited capacity to help them pick correctly outside of reactive block lists once substantial harm has been done and recognized.
This is why, for example, the major browsers have all moved to restricting web extensions behind their own review processes/stores, and put restrictions that make unaudited web extensions difficult to install outside of development workflows. The risk is just too great.
Chrome pushed many of these API early in the Chromebook product cycle, because their idea was that you would only build apps using web technologies. I somewhat doubt they would have pushed for WebUSB themselves if Chromebook started in its current state, where it primarily runs android apps and is about to transition to be android-based.
> The web and native app platforms have very different security models.
Yes, and as a result, the web is much more sandboxed than native app stores (which are mostly based on the illusion that vetting apps can somehow achieve better security than minimizing what resources apps can access in the first place and making access more fine grained).
This is exactly why I'd rather run e.g. shady USB aftermarket firmware flashing apps in my browser (where I know they can at most compromise the device I'm flashing) than as a native app (where USB access is the default and requires zero permissions to be approved).
> This is why, for example, the major browsers have all moved to restricting web extensions behind their own review processes/stores, and put restrictions that make unaudited web extensions difficult to install outside of development workflows. The risk is just too great.
Web extensions very often have access to your complete browsing data, including all cookies. That's orders of magnitude more risky than access to an explicitly selected USB device, in my view.
> I somewhat doubt they would have pushed for WebUSB themselves if Chromebook started in its current state, where it primarily runs android apps and is about to transition to be android-based.
Android has an USB API as well, and if Google only wanted "apps" to have USB access, nothing was stopping them from making Web USB "Chrome App Store" only.
I'm not saying pro-native-apps outright even if that might be what it gets boiled down as. I'm saying I do not trust anything that runs in a browser. I actively block as much nonsense as possible. I do not trust devs that write code to run in browsers. There's a lot of devs getting taken out in the blast radius, but the only way to be sure is to take off and nuke it from orbit. There are devs out there hell bent on writing malicious code. I am willing to take a stand and refuse to use things when the net result is negative. I do not use social media. I do not shop at Walmart. These are the decisions I'm willing to live with even if it makes life slightly less "easy" because I've made a moral decision to not open myself up to nonsense just to later ask "what happened...".
>Sadly, someone else will and weaponize it in an uncontrollable manner.
Except it isn't "uncontrollable". You have to explicitly allow every single website to use WebUSB. Without that explicit allowance, the website can't access anything.
Plenty of things can be weaponized, even household utensils. Should we ban all forks?
The sky is not falling, and WebUSB is not going to cause it to fall.
Sure, but some people are concerned about any website being one confirmation prompt away from being able to have full access to hardware in the user's physical environment, and being able to permanently change the behavior of that hardware.
A hacker may think such things are convenient for them, but an end user does not know the ramification of a random website (WebUSB IIRC still does not have origin restrictions) getting hardware access - nor can we categorize the risk in order to protect them.
What physical access and what permanent behavior changes in particular are you concerned about? Most common "dangerous" USB device classes are explicitly excluded in Web USB.
I've heard about rogue keyboard firmware, but that requires having a programmable/updatable firmware keyboard in the first place. And that closes the loop of my argument: People that want to update the firmware in their keyboard will do so, whether it's in the browser or by installing a potentially shady and not at all sandboxed third party application.
At least in the browser, permissions are time limited and scoped to explicitly granted devices.
> WebUSB IIRC still does not have origin restrictions
What if we implement them but hide them deep in the settings or as experimental feature inside the hidden developer menu, behind multiple warning messages and password prompts? Only the very determined developers and advanced users would be able to unlock them. Then it's safe enough?
Users will unfortunately click on absolutely anything that a trusted (deservedly or otherwise) source tells them to, and you won’t be able to reliable convince them otherwise with UX alone. This includes all “developers only”, “click 5 times” etc. UX interventions.
You have to decide whether the feature warrants the remaining risk after all mitigations, or at least exceeds other, simpler attack vectors.
I think in this case it does, but it’s not an easy decision and I can understand most opposing positions as well.
You can press a simple button on a webpage and it will install malware on your iPhone. Plenty of exploits have been out there for a long time.
Should we disallow clicking on anything on a webpage too?
WebUSB is no more risky than any other tech. You have to explicitly opt-in to use WebUSB on any site requesting access to it. And I'm sorry if someone's grandfather trusts a malicious website and gets hacked, but that isn't a reason to prevent the rest of us from using tech that enables functionality on non-malicious websites that serves a useful purpose.
People are starting to ship even local apps only in the form of some html & js that only works on Chrome because only Chrome has webusb.
Whether we like the idea of the browser having access to usb or not, I at least like even less the idea of being forced to install and use Chrome for the same reasons as the bad old days of being forced to use IE.
I still want to reinvent the web with a hypertext document reader that doesn't include the kitchen sink. I suppose with LLMs these days this is actually an achievable prototype.
Conversely, a web app platform that includes all the primitives that are needed to build a decent web app (as opposed to bring your own everything/building castles from grains of sand model) would be nice. It doesn't necessarily have to be a browser, though.
Those all had major issues. All of them were constrained to a browser environment, the first two were proprietary and full of security holes, and all of them had a reputation for causing browser or even full OS crashes.
I wouldn't say that any of them were particularly "batteries included", either. Flash was probably closest but still left a lot of legwork to the developer.
BBC Microbit kids hardware platform uses WebUSB. It’s a game changer for introducing hardware to students. Just works.
Makecode.microbit.org is the web IDE. Reference URLs for the code make sharing and debugging easy.
I see this slightly differently. Before, if I wanted to be able to do something like flash firmware onto some device I would have to download some random C++ application and install and run it on my local machine. As well as having access to all of my USB devices, it also had access to everything else on my system's user context. I didn't have a way of running that code and only giving it access to a single USB device and nothing else. Now, I can avoid installing anything at all. I visit the project page and opt-in to some flashing flow that's running in a sandboxed env. When the app requests it, the browser asks me for permission and I get to choose exactly which USB device I want to give it access too. That's picking exactly the minimum "outside" access I want to give it, nothing more. It doesnt get to read/write other USB devices I didnt choose. I doesnt get to read/write to my filesystem. It doesnt get to call system APIs. It doesnt get to set itself to start at startup. It doesnt get to install an auto-updater. For me, this is a better security posture than installing random win32 apps.
Flashing was already solved by UF2, where the device-to-flash temporarily pretends to be a USB storage device. Giving raw USB access to to random websites for that is massively overkill.
I could understand it if you were trying to do realtime configuration of or interaction with some device like a printer or a Stream Deck, but something as trivial as firmware flashing?
trivial for you maybe but many people don't know how and where to find the right firmware for their specific device, and can be in environments where the UF2 volume isn't as obvious (e.g. using a phone)
Whether we like it or not, the distinction between an app and a web page has already eroded, and is, and only will be, eroding more.
Even for local apps it's starting to become common to ship the app in an interpreted language where the interpreter is a browser instead of say python & qt.
They're converging towards the middle, which is good, but it's not going to be the same thing. Apps use web tech for convenience and native APIs for things you can't do in web. You're expected to trust apps and extensions more than websites.
Looks to be a great proof of concept. No, running a standalone executable alongside the browser is not the way you'd want to do WebUSB. But it's great to see someone working on it.
Except the sandbox is a huge target already, and breaking it means any website can now access and mess with your usb devices. If you can develop an exploit for Chrome's WebUSB system, you potentially have millions upon millions of targets available.
Downloading an arbitrary executable can be made safe (via multiple avenues: trust, anti virus software, audits, artifact signing, reproducible builds, etc) and once the software is vetted, it exposes (or it should at least) little to no attack vector during daily use.
But a keyboard flashed with malicious firmware becomes an undetectable keylogger, a USB rubber ducky, and a virus-laden USB stick all in one.
The concept that someone would want to reflash their keyboard firmware, but wants a sandbox because they don't trust the firmware programmer makes no sense.
The nice thing about USB devices is that they don't need native drivers. Hardware that requires native drivers for USB is pretty rare, at least for many common cases (keyboard, mice, controllers, joysticks, printers, dacs, headsets, cameras, ..), and are easy to avoid.
What product categories exist where all entries only work (over USB) with native drivers?
My USB wireless keyboard and mouse work just fine without vendor software, but if I ever lost the dongle and had to re-pair them with a different dongle, I'd need the vendor's software to do it.
My bluetooth headphones work just fine without vendor software, but apparently with an app I can adjust the audio to somehow make me better at playing computer games. I think it amplifies other players' footsteps or something? If I wanted that, I'd need the vendor's software to do it.
My PSU works just fine without vendor software, but includes a USB monitoring interface, which would let me see certain things like fan speeds, voltages and currents. Of course I can monitor most of those with my motherboard's existing sensors; and a dip in the 12v rail will power off the system before any monitoring could respond. But if I did want to use those features, I'd need the vendor's software to do it.
Despite my distrust for vendor software, I have even less trust for webusb. Partly that's because I'm a hater in general, but mostly it's because there are too many holes in the web browser's sandbox already - if things in the sandbox are re-flashing your keyboard firmware you've given up on sandboxing, you just haven't admitted it to yourself yet.
> What product categories exist where all entries only work (over USB) with native drivers?
All the categories you've listed have products that require a companion application to configure things out of band, that the "universal" driver doesn't understand.
In the case of the four HID you've listed the app would be for configuring key mapping, macros, rgb, firmware updates.
Some webcams need apps to control things not exposed by the native driver (things like head tracking or more specific sensor control).
I'm not familiar with the market but I would imagine that many headsets and DACs nowadays have similar apps to tune EQs presets and the like.
There's a real risk of losing the ability to control your device if the manufacturer stops hosting their propertiary WebUSB app, too.
Standard USB drivers aren't going to disappear from my disk and can be reverse engineered long after its manufacturer has dropped support or gone under.
I felt that way too, but having used it a few devices as an end user I enjoy being able to close the browser and have the whole stack disappear. Instead of having to install a creepy Logitech tool to pair a mouse with a receiver, as soon as that task is done, goodbye Logitech. I guess a real concern is manufacturers stop offering native drivers, but for the majority of hardware the PnP or the Linux kernel just handle it.
That’s how most operating systems have worked for over two decades. Most OSes support USB devices that present themselves as HID, mass storage, audio, etc. without any dedicated drivers needed. It’s only specialized devices or functionality that tends to need additional drivers.
Most device drivers nowadays aint necessary to solely get the device working, but to get it working well. All keyboards will work out of the box without any drivers/webusb-pages, but good luck configuring rapid triggers on your Wooting keyboard or a DPI-switching macro on your Logitech mouse without it.
Sounds like something that could have a standalone usb-driver-container or special chromium fork for the 0.00001% of users that need it instead of bloating every browser with yet another niche API and the inevitable security holes it will bring.
People are already doing that in the experimental embedded world, and let me tell you, it's pain. True and utter pain. You're going to fight different versions of libusb's userland being installed, Windows/macOS/Linux kernel occupying the device with a default driver (cough rtl_sdr) and a whole lot of other messes.
Or some things aren't even available made using libusb. Think control applications for RGB lights in keyboard and mice. There's a certain manufacturer all but mandating installation of its slopware. Being able to provide all of this as WebUSB has advantages.
Let me guess, Razer which is known for auto-downloading kernel rootkits as soon you plug in your mouse? They’re basically the Riot Games of gaming peripherals.
everyone has a different threshold at which they would consider something 'untrustworthy'
Curious what your floor is for 'trustworthy', a company with a US headquarters? Personally I feel sketched out by any silicon not made in Sweden or Japan, so, pretty much all of it.
I'm not familiar with the Windows platform but although you can have userspace USB drivers on linux, you still need to be able to run code that can talk to the sysfs interface.
Anyway OS 2.0 descriptors are a custom USB descriptor that basically tells the device to use WinUSB as the driver. The burden then is in the application that will have to implement the read/writes to the endpoints instead of using higher level functions provided by the custom driver.
If you ever developed software with libUSB, using WinUSB on the windows side makes things super easy for cross platform development, and you don't have to go through all the pain to have a signed driver. Win-win in my book.
yes, you can always use some nasty protocol over HID for your devices. But really most of what i do is one or multiple bulk endpoints so i can achieve full bandwidth (downloading firmware, streaming data, ...)
OS2.0 made it possible to do it without having to write and sign a driver
How does the security of userspace drivers compare to having drivers within a sandboxed web environment with access to only the devices you’ve explicitly allowlisted?
It's about the same. People will blindly click allow on a webpage in the same way that they blindly run libusb binaries with `sudo` that they copied from some webpage. Security is possible in all of these scenarios, but always undermined by the users.
It's absolutely not the same. If I go to a WebUSB page to make my device work, it won't magically have access to all my private files and be able to upload them god knows where or to destroy them. Or access to my entire LAN. Or access to my other peripherals.
Any local driver/software will be able to. (Yes I am familiar with sandboxing technologies, they still aren't the default way to distribute apps outside of iOS/Android).
> What are the security implications this raises that downloading native programs (needed for example to flash my smartphone) doesn't raise?
1. Permission popups fatigue
2. Usually users select the apps they install, most sites are ephemeral. And yes, even with apps, especially on Android, people click through permission dialogs without looking because they are often too broad and confusing. With expected results such as exfiltrating user data.
Native apps also have this, and it's worse because they usually just ask for sweeping admin access on windows, unlike WebUSB which just brings up a device selection menu
The spec is still in draft because Apple refuses to let it move forward - because WebUSB, WebBluetooth and other APIs would compete with their app store, where they can make money from purchases made through apps. They prioritize profits over progress.
It has nothing to do with security, as WebUSB has no ability to interact with any device unless the user explicitly allows each and every website that requests access to do so. It's the same security as any other browser API that requests access.
> The spec is still in draft because Apple refuses to let it move forward
This is untrue. Web standards need two independent implementations. Google can’t convince any other rendering engine besides their own to implement it.
It doesn't take a single no from Apple to veto it; it takes a single yes from anybody outside of Blink to move it forward. Nobody is doing that.
Here is what Mozilla have to say about WebUSB:
> Because many USB devices are not designed to handle potentially-malicious interactions over the USB protocols and because those devices can have significant effects on the computer they're connected to, we believe that the security risks of exposing USB devices to the Web are too broad to risk exposing users to them or to explain properly to end users to obtain meaningful informed consent. It also poses risks that sites could use USB device identity or data stored on USB devices as tracking identifiers.
Apple has provided no alternative, and no suggestions for how to improve the draft. They are not helping advance the draft only for selfish reasons.
They also won't allow any other browser on iOS for the same selfish reasons.
Apple continues to use abusive business tactics, and it's why they are being sued by the DOJ in an antitrust lawsuit. Them not implementing and not even suggesting changes to WebUSB and WebBluetooth are just further examples of it.
>Because many USB devices are not designed to handle potentially-malicious interactions over the USB protocols and because those devices can have significant effects on the computer they're connected to
So the alternative is installing questionable drivers from questionable websites that give an attacker full-access to the entire computer. This is far less good for security, and is unfortunately the norm right now.
>we believe that the security risks of exposing USB devices to the Web are too broad to risk exposing users to them or to explain properly to end users to obtain meaningful informed consent.
So is every other browser API that's currently implemented that requires explicit approval from a user. It's nonsense to single out WebUSB specifically.
> It also poses risks that sites could use USB device identity or data stored on USB devices as tracking identifiers.
Bullshit. You have to explicitly allow WebUSB to interact with any website that requests it. It does NOT allow arbitrary tracking, and this sentence proves that whatever Mozilla writes about it is disingenuous, trying to incite hysteria about an API.
And I'll just fire up a chrome instance which I specifically keep for when my daily driver firefox decides to spazz out and not implement basics in 2026 :'(
How do you make sure that technically illiterate people don't just click away the requestDevice() popup? IMHO a browser offering device level USB access is a security nightmare and there is no way this can ever be made safe and convenient at the same time.
I do not agree with Google on preventing apk installation. But unknown apk is a different risk profile than letting unknown entities to access local usb devices.
The main issue in the former case is that google is posing itself as a gatekeeper instead of following a repo model like Debian or FreeBSD. That’s wanting control over people’s device.
Allowing USB access is just asking to break the browser sandbox, by equating the browser with the operating system.
You simply don't. This quest of saving idiots from themselves is not gaining anyone anything and meanwhile other people get more and more useless restrictions.
Or you can just not use the web at all. If you're so scared of it, why are you using it with browsers that have implemented all kinds of APIs that probably already scare you? You may as well just use the Lynx browser if you really want want to put your money where your (security) mouth is. It doesn't do anything, not even display images or CSS or run Javascript.
I’d be ok with an about:config switch, but given that many people will install anything, paste arbitrary text into terminals, and share their password/pin code with complete strangers for almost no reason, I think we need to stop making our tools less powerful in pursuit of an impossible goal.
This is not just an isolated incident, it's the whole trend of limiting capabilities in the name of security and that's what I was referring to.
However in this particular case, even the security argument doesn't hold, either I:
a) know that I want to use USB - in that case I'll switch browsers or download a native binary (even more unsafe), it's not that I'd decide that I no longer want to flash my smartphone
b) I don't understand what's happening but I follow arbitrary instructions anyway - WebUSB changes nothing.
A native binary can be verified by anti malware systems, and once installed and working, poses no security risk.
A 0day in a browser for the WebUSB system would allow any website to mess with arbitrary USB devices connected to your computer.
While the browser sandbox is generally safe, it is also a huge target, and with a security risk like that, it wouldn't surprise me if it's a prime target for black hats.
I keep chrome installed just to flash my meshcore devices... I doubt i'll try this but it's a nice step, hopefully we can get something akin to native adoption.
As much as I understand the ease of deployment this brings people, it puts a massive amount of code between the device and the user. Will webusb software written today work in 5, 10, 15 years? Personally, I think webusb is a giant contraption.
If history is a lesson (of going from lower level to higher level programming languages), the exact opposite will happen: there'll just be so much stuff out there that any eventual gain in efficiency will be dwarfed in the grand scheme of things.
Having WebUSB and WebBle everywhere would allow me to ship my IoT application via web only. That would be a win for my productivity, no more messing about with app store shenanigans.
And Web Serial reached mainline Firefox last week.
I hope Mozilla can eventually stop playing their silly role in the security theater of “but what if our users are dumb” and actually deliver those "power-user" features that would allow me to uninstall Chrome for good. Oh, and also, --app= flag please.
>And Web Serial reached mainline Firefox last week.
That's good news. I wish FF wasn't so conservative... they're missing a lot of cool APIs. Sometimes I wonder who they think their audience is. I suppose they would know better than I would.
> their silly role in the security theater of “but what if our users are dumb”
It's not security theater. If you go to Chromium settings -> Site settings -> permissions, and expand "additional permissions", you will see a total of 26 different permissions, each gated by the same generic "you want to use this" popup.
Permission popup fatigue is quite real, and not a security theater. And that's on top of the usual questions of implementation complexity etc.
They should just add a "Security Console", with black background and green text, and a simple shell interface for enabling/disabling flags that gate whether these requests are automatically denied or create a permissions popup. Anything dangerous starts disable by default.
Short of crippling capabilities to save dumb users, the best we can do is make the process scary enough that Grandma won't do it without calling her grandson first.
https://www.zsa.io/flash
Even before WebUSB, I was using ZSA Oryx to create my keyboard layout for my first ZSA keyboard. But back then I had to download the file and then flash it using a dedicated program on the computer. Now with WebUSB I could both create the layout for my new ZSA keyboard there, and flash it from there without any additional software other than a Chromium based desktop web browser.
Still not quite WebUSB-easy, but a massive improvement over needing dedicated programming software!
But config updates that way still suck. The best implementation I've seen will present you with an empty drive with a README explaining how to drop a uf2 + an editable config file that contains all options with comments.
That's definitely workable for us tech people, but it absolutely sucks for the vast majority of users (including us tech people). Just think about having to learn the syntax, or simple things like picking a color or mapping keys on a keyboard.
IMHO Mozilla should have at least adopted WebSerial. It wouldn't give the entire USB freedom, but it has fewer privacy and security concerns and devices would have make it work. But now it's too late, WebUSB has been adopted widely and Mozilla will eventually have to adopt it or perish.
Edit: Wait, no we didn't. Chrome added WebUSB support after all. Wtf I'm disabling that
The browser opens a popup asking you if you want to grant access to a specific device for a specific website, it's not like random websites can just run adb commands on your phone
I can ship a cross-platform application that accesses a hardware device without having to deal with all the platform specifics, and with decent sandboxing of my driver.
I think one way to make it more "secure" against unwitting users would be to only support WebUSB for devices that have a WebUSB descriptor - would allow "origin" checking.
It was also nice trying out some RTL-SDR apps as soon as I got it without having to figure out how to build and install the Debian packages from source first.
It drives me nuts every time I have to switch from Firefox to Chrome to use webusb or webserial.
This probably applies to many older (or even newer) USB devices as well.
(Yes, you could try to bulid some common interface, libusb-style, but I think you'll have a bad time with minor behavioural differences, especially around permissions. libusb itself does ostensibly support Android but there are several caveats: https://github.com/libusb/libusb/wiki/Android#does-libusb-su... )
Truly opening new possibilities, since I wouldn't have been comfortable running some sketchy script or local binary.
[1] https://web.minidisc.wiki/ [2] https://github.com/pvvx/ATC_MiThermometer
Comments like this scare me. Things look amazing when people with benevolent intentions are making interesting things, but as soon as someone with malevolent intentions does something that becomes the reason we can't have nice things people will start asking if this is something we should have actually done.
I just have no faith in humanity, and do not understand why we think this is a good idea to give a browser this much access to local system resources.
Sorry to hear that. I thought this was a safe space for hackers to express enthusiasm about pushing their own hardware and software further (and in this case even in a comparatively safe way).
> I just have no faith in humanity, and do not understand why we think this is a good idea to give a browser this much access to local system resources.
The browser already has all that access, it's just further granting it to web apps, and on a page-by-page, device-by-device, explicitly user opt-in basis at that.
And as I've mentioned, the alternative here is to install a potentially untrusted native application that gets the same access and so much more.
If that's what the Github page tells users to do, many of them will just do it without thinking twice. Is that better?
Nothing is preventing said experimentation nor discussion of it. I am merely offering my more conservative views of the situation as a contrast to the echo chamber gungho nature of the experimentation. Just because we can doesn't mean we should is often left out of the conversation. At some point, the net negative that comes from the use of something "cool" is never contemplated by those creating the something "cool" simply because they would never fathom using the "cool" for "uncool" purposes. Sadly, someone else will and weaponize it in an uncontrollable manner. If the creators can't think of how it can happen, it is vital that those not so involved in the creation speak up when there are potential issues.
I can definitely imagine a ton of things going wrong with Web USB, and I think the spec authors did a pretty good job at bolting everything down that can be, while still shipping something actually capable at providing USB access.
And that's my point: Sure, fewer capabilities are always safer than more capabilities. But some capabilities are nice and arguably worth the risk, especially if the obvious alternative (blindly installing native applications) isn't much safer.
If native platforms removed USB or Bluetooth, the "control over my own hardware" crowd would flip a table. I just wish they also understood the benefits of the web compared to native. The Chrome/Project Fugu team's dream of making the web platform as powerful as native platforms is the correct one from a user freedom standpoint, or at bare minimum a "user choice" standpoint.
Nobody is vetting websites for you. There is no guarantee the same company operates a website today that did yesterday. There is no obvious distribution or regulatory authority instituting penalties for illegal actions (and often is no legal presence in a country when illegal actions take place).
That means for the web, every consent prompt has a large, sometimes even unbounded amount of harm behind it if the user picks incorrectly, and browsers have limited capacity to help them pick correctly outside of reactive block lists once substantial harm has been done and recognized.
This is why, for example, the major browsers have all moved to restricting web extensions behind their own review processes/stores, and put restrictions that make unaudited web extensions difficult to install outside of development workflows. The risk is just too great.
Chrome pushed many of these API early in the Chromebook product cycle, because their idea was that you would only build apps using web technologies. I somewhat doubt they would have pushed for WebUSB themselves if Chromebook started in its current state, where it primarily runs android apps and is about to transition to be android-based.
Yes, and as a result, the web is much more sandboxed than native app stores (which are mostly based on the illusion that vetting apps can somehow achieve better security than minimizing what resources apps can access in the first place and making access more fine grained).
This is exactly why I'd rather run e.g. shady USB aftermarket firmware flashing apps in my browser (where I know they can at most compromise the device I'm flashing) than as a native app (where USB access is the default and requires zero permissions to be approved).
> This is why, for example, the major browsers have all moved to restricting web extensions behind their own review processes/stores, and put restrictions that make unaudited web extensions difficult to install outside of development workflows. The risk is just too great.
Web extensions very often have access to your complete browsing data, including all cookies. That's orders of magnitude more risky than access to an explicitly selected USB device, in my view.
> I somewhat doubt they would have pushed for WebUSB themselves if Chromebook started in its current state, where it primarily runs android apps and is about to transition to be android-based.
Android has an USB API as well, and if Google only wanted "apps" to have USB access, nothing was stopping them from making Web USB "Chrome App Store" only.
Except it isn't "uncontrollable". You have to explicitly allow every single website to use WebUSB. Without that explicit allowance, the website can't access anything.
Plenty of things can be weaponized, even household utensils. Should we ban all forks?
The sky is not falling, and WebUSB is not going to cause it to fall.
A hacker may think such things are convenient for them, but an end user does not know the ramification of a random website (WebUSB IIRC still does not have origin restrictions) getting hardware access - nor can we categorize the risk in order to protect them.
I've heard about rogue keyboard firmware, but that requires having a programmable/updatable firmware keyboard in the first place. And that closes the loop of my argument: People that want to update the firmware in their keyboard will do so, whether it's in the browser or by installing a potentially shady and not at all sandboxed third party application.
At least in the browser, permissions are time limited and scoped to explicitly granted devices.
> WebUSB IIRC still does not have origin restrictions
How would you even enforce these on the open web?
You have to decide whether the feature warrants the remaining risk after all mitigations, or at least exceeds other, simpler attack vectors.
I think in this case it does, but it’s not an easy decision and I can understand most opposing positions as well.
Should we disallow clicking on anything on a webpage too?
WebUSB is no more risky than any other tech. You have to explicitly opt-in to use WebUSB on any site requesting access to it. And I'm sorry if someone's grandfather trusts a malicious website and gets hacked, but that isn't a reason to prevent the rest of us from using tech that enables functionality on non-malicious websites that serves a useful purpose.
Whether we like the idea of the browser having access to usb or not, I at least like even less the idea of being forced to install and use Chrome for the same reasons as the bad old days of being forced to use IE.
Nobody is going to win over browsers with an opinionated batteries included application framework.
I wouldn't say that any of them were particularly "batteries included", either. Flash was probably closest but still left a lot of legwork to the developer.
There are hundreds of browsers these days, you shouldn't have a hard time finding one that fits your needs.
I could understand it if you were trying to do realtime configuration of or interaction with some device like a printer or a Stream Deck, but something as trivial as firmware flashing?
Yes, you could make the configuration into a separate uf2 object that overwrites other bytes, but that's yucky.
The access is explicitly per device. Even for plain flashing, it's safer and simpler than to download and shuffle random files.
Even for local apps it's starting to become common to ship the app in an interpreted language where the interpreter is a browser instead of say python & qt.
Downloading an arbitrary executable can be made safe (via multiple avenues: trust, anti virus software, audits, artifact signing, reproducible builds, etc) and once the software is vetted, it exposes (or it should at least) little to no attack vector during daily use.
My mom has six weather apps on her phone.
But a keyboard flashed with malicious firmware becomes an undetectable keylogger, a USB rubber ducky, and a virus-laden USB stick all in one.
The concept that someone would want to reflash their keyboard firmware, but wants a sandbox because they don't trust the firmware programmer makes no sense.
What product categories exist where all entries only work (over USB) with native drivers?
My bluetooth headphones work just fine without vendor software, but apparently with an app I can adjust the audio to somehow make me better at playing computer games. I think it amplifies other players' footsteps or something? If I wanted that, I'd need the vendor's software to do it.
My PSU works just fine without vendor software, but includes a USB monitoring interface, which would let me see certain things like fan speeds, voltages and currents. Of course I can monitor most of those with my motherboard's existing sensors; and a dip in the 12v rail will power off the system before any monitoring could respond. But if I did want to use those features, I'd need the vendor's software to do it.
Despite my distrust for vendor software, I have even less trust for webusb. Partly that's because I'm a hater in general, but mostly it's because there are too many holes in the web browser's sandbox already - if things in the sandbox are re-flashing your keyboard firmware you've given up on sandboxing, you just haven't admitted it to yourself yet.
All the categories you've listed have products that require a companion application to configure things out of band, that the "universal" driver doesn't understand.
In the case of the four HID you've listed the app would be for configuring key mapping, macros, rgb, firmware updates.
Some webcams need apps to control things not exposed by the native driver (things like head tracking or more specific sensor control).
I'm not familiar with the market but I would imagine that many headsets and DACs nowadays have similar apps to tune EQs presets and the like.
Right now that isn't the case and I can't remember last the time I had to uninstall untrustworthy native drivers.
A lot to lose, very little to gain?
Standard USB drivers aren't going to disappear from my disk and can be reverse engineered long after its manufacturer has dropped support or gone under.
Or some things aren't even available made using libusb. Think control applications for RGB lights in keyboard and mice. There's a certain manufacturer all but mandating installation of its slopware. Being able to provide all of this as WebUSB has advantages.
Curious what your floor is for 'trustworthy', a company with a US headquarters? Personally I feel sketched out by any silicon not made in Sweden or Japan, so, pretty much all of it.
(For the rare occurences that our customer is using 7 or earlier, we tell them to use zadig and be done with it.)
Hope every time you want to interface with a USB device.
but really most devices you want to interface to via webusb are CDC and DFU so.. problem solved?
Anyway OS 2.0 descriptors are a custom USB descriptor that basically tells the device to use WinUSB as the driver. The burden then is in the application that will have to implement the read/writes to the endpoints instead of using higher level functions provided by the custom driver.
If you ever developed software with libUSB, using WinUSB on the windows side makes things super easy for cross platform development, and you don't have to go through all the pain to have a signed driver. Win-win in my book.
It's absolutely not the same. If I go to a WebUSB page to make my device work, it won't magically have access to all my private files and be able to upload them god knows where or to destroy them. Or access to my entire LAN. Or access to my other peripherals.
Any local driver/software will be able to. (Yes I am familiar with sandboxing technologies, they still aren't the default way to distribute apps outside of iOS/Android).
1. Permission popups fatigue
2. Usually users select the apps they install, most sites are ephemeral. And yes, even with apps, especially on Android, people click through permission dialogs without looking because they are often too broad and confusing. With expected results such as exfiltrating user data.
Native apps also have this, and it's worse because they usually just ask for sweeping admin access on windows, unlike WebUSB which just brings up a device selection menu
It has nothing to do with security, as WebUSB has no ability to interact with any device unless the user explicitly allows each and every website that requests access to do so. It's the same security as any other browser API that requests access.
This is untrue. Web standards need two independent implementations. Google can’t convince any other rendering engine besides their own to implement it.
It doesn't take a single no from Apple to veto it; it takes a single yes from anybody outside of Blink to move it forward. Nobody is doing that.
Here is what Mozilla have to say about WebUSB:
> Because many USB devices are not designed to handle potentially-malicious interactions over the USB protocols and because those devices can have significant effects on the computer they're connected to, we believe that the security risks of exposing USB devices to the Web are too broad to risk exposing users to them or to explain properly to end users to obtain meaningful informed consent. It also poses risks that sites could use USB device identity or data stored on USB devices as tracking identifiers.
— https://mozilla.github.io/standards-positions/#webusb
Until Google can convince anybody outside of Blink to implement it, it is not a standard it’s a Blink-only API.
They also won't allow any other browser on iOS for the same selfish reasons.
Apple continues to use abusive business tactics, and it's why they are being sued by the DOJ in an antitrust lawsuit. Them not implementing and not even suggesting changes to WebUSB and WebBluetooth are just further examples of it.
https://www.justice.gov/archives/opa/media/1344546/dl?inline
>Because many USB devices are not designed to handle potentially-malicious interactions over the USB protocols and because those devices can have significant effects on the computer they're connected to
So the alternative is installing questionable drivers from questionable websites that give an attacker full-access to the entire computer. This is far less good for security, and is unfortunately the norm right now.
>we believe that the security risks of exposing USB devices to the Web are too broad to risk exposing users to them or to explain properly to end users to obtain meaningful informed consent.
So is every other browser API that's currently implemented that requires explicit approval from a user. It's nonsense to single out WebUSB specifically.
> It also poses risks that sites could use USB device identity or data stored on USB devices as tracking identifiers.
Bullshit. You have to explicitly allow WebUSB to interact with any website that requests it. It does NOT allow arbitrary tracking, and this sentence proves that whatever Mozilla writes about it is disingenuous, trying to incite hysteria about an API.
The main issue in the former case is that google is posing itself as a gatekeeper instead of following a repo model like Debian or FreeBSD. That’s wanting control over people’s device.
Allowing USB access is just asking to break the browser sandbox, by equating the browser with the operating system.
"I know what I'm doing, and giving a random website access to my USB host is the right thing to do."
"I'm an idiot."
Maybe an about:config switch to enable it would be enough to stop casuals from pwning their peripherals.
How is not implementing a Draft spec, which may compromise security badly, breaking computing?
Overreacting much?
However in this particular case, even the security argument doesn't hold, either I:
a) know that I want to use USB - in that case I'll switch browsers or download a native binary (even more unsafe), it's not that I'd decide that I no longer want to flash my smartphone
b) I don't understand what's happening but I follow arbitrary instructions anyway - WebUSB changes nothing.
A 0day in a browser for the WebUSB system would allow any website to mess with arbitrary USB devices connected to your computer.
While the browser sandbox is generally safe, it is also a huge target, and with a security risk like that, it wouldn't surprise me if it's a prime target for black hats.
So maybe don't populate the browser with dozens of features requiring permission popups?
Hard to google, use "Web Bluetooth API" instead of webble
I hope Mozilla can eventually stop playing their silly role in the security theater of “but what if our users are dumb” and actually deliver those "power-user" features that would allow me to uninstall Chrome for good. Oh, and also, --app= flag please.
That's good news. I wish FF wasn't so conservative... they're missing a lot of cool APIs. Sometimes I wonder who they think their audience is. I suppose they would know better than I would.
It's not security theater. If you go to Chromium settings -> Site settings -> permissions, and expand "additional permissions", you will see a total of 26 different permissions, each gated by the same generic "you want to use this" popup.
Permission popup fatigue is quite real, and not a security theater. And that's on top of the usual questions of implementation complexity etc.
Short of crippling capabilities to save dumb users, the best we can do is make the process scary enough that Grandma won't do it without calling her grandson first.
‡: https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/Web...